Cyberpunk 2077 Update 2.5 Adds Console Mods With a Trophy Restriction

Cyberpunk 2077 Update 2.5 adds console mods, dual-wielding, new quests and DLSS 4.5. Modded saves block trophies and achievements on consoles.
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Cyberpunk 2077 Update 2.5 adds console mods, dual-wielding, new quests and DLSS 4.5. Modded saves block trophies and achievements on consoles.

Valve now shows Steam Deck Verified developers how opted-in player performance is distributed across FPS ranges, adding context beyond average framerate data.

Advanced Shader Delivery is live on AMD and Snapdragon X2, with NVIDIA and Intel support due later in October. Gears E-Day cuts first-launch shader compilation by about 95%.

Metro 2033 Redux and Last Light Redux get free October upgrades with PSSR on PS5 Pro, TSR on Xbox Series X and DLSS on PC, but no ray tracing.

AMD agreed to acquire World Labs for about $8.2 billion. The deal would bring Fei-Fei Li’s spatial-intelligence research closer to the company’s future compute planning.

PresentMon 2.6 can record DirectX 12 PSO compilation inside frame captures, adding another signal for investigating stutter without turning correlation into proof.

NVIDIA agreed to acquire Hugging Face for $12.93B. GTR maps the platform’s current rival-hardware support before the proposed acquisition closes.

OpenAI says ChatGPT Ads reached a $1 billion annualized revenue run rate in under 200 days as self-service buying expands internationally.

AWS plans to deploy 2 million additional Nvidia GPUs in 2027–2028 while expanding its Nvidia partnership into NVHBM, Vera CPUs and networking.