The GTX 1060 is still on Crimson Desert’s minimum PC spec list, and Pearl Abyss is still fixing problems that show up on it.
With Patch 1.18.00, the developer has addressed corrupted rendering that could appear when FSR Frame Generation or XeSS Frame Generation was enabled on certain lower-end graphics cards. The GTX 1060 is specifically named in the official patch notes.
That detail matters because this is not an unsupported GPU being caught by an unusual edge case. Crimson Desert still officially lists the GTX 1060 among the hardware capable of running the game.
Pearl Abyss specifically names the GTX 1060
The official Patch 1.18.00 notes do not provide a complete list of affected graphics cards. They say the corrupted rendering could occur on certain low-end GPUs and explicitly include Nvidia’s GTX 1060 as an example.
On Steam, Crimson Desert’s minimum PC requirements pair the GeForce GTX 1060 with AMD’s Radeon RX 5500 XT. The rest of the minimum specification includes 16GB of RAM and a Ryzen 5 2600X or Core i5-8500.
So this is a fix aimed at the lower edge of the game’s advertised hardware support, not a courtesy patch for a card that sits below the official requirements.
It fixes corrupted graphics, not GTX 1060 performance
Pearl Abyss describes this as a rendering fix. Patch 1.18.00 does not claim that the GTX 1060 runs Crimson Desert faster, and it does not promise higher base frame rates on older GPUs.
The practical change is narrower: if enabling FSR or XeSS Frame Generation produced corrupted output on affected hardware, this patch is intended to correct that behavior.
There are two related graphics fixes in the update as well. Pearl Abyss addressed unstable indoor lighting in some situations and camera jitter or shaking when the camera was controlled at low frame rates.
One GTX 1060 issue still remains on Pearl Abyss’s known-issues list. As of August 17, the developer says enabling FSR Upscaling together with Frame Generation can cause the screen to appear white on the GTX 1060. Pearl Abyss continues to list that problem separately after Patch 1.18.00, so the update should not be read as resolving every Frame Generation-related issue on the card.
Pascal support makes the fix more notable in 2026
The GTX 1060 belongs to Nvidia’s Pascal generation, which is no longer receiving regular Game Ready Driver updates. Nvidia moved Maxwell, Pascal and Volta GeForce GPUs to critical security updates only beginning in October 2025, with those security updates scheduled to continue through October 2028.
Regular Game Ready updates — including new features, performance improvements and normal bug fixes — now target Turing and newer GeForce generations.
That gives game-side compatibility work like this more weight for Pascal owners. Crimson Desert still supports the GTX 1060, while Pearl Abyss is now the one explicitly addressing this particular rendering problem inside the game.
Patch 1.18.00 fixes more than the graphics issue
The rest of the update is fairly broad. Pearl Abyss added manual, semi-auto and auto lock-on camera rotation options and fixed an issue that could prevent players from locking onto ranged targets while mounted.
There are also corrections for quests, NPC behavior, workers after loading a save and mount animations. One bug could return players to the title screen after reviving, while another could block progression after switching to Oongka before meeting Torstein during “Time to Face Justice.”
For GTX 1060 owners, Patch 1.18.00 specifically addresses the rendering corruption described in the patch notes. Pearl Abyss still lists a separate white-screen issue involving FSR Upscaling and Frame Generation, however, so some graphics problems remain under investigation.
Sources: Pearl Abyss Patch 1.18.00 notes, Pearl Abyss Known Issues, Crimson Desert on Steam, and Nvidia’s Pascal support plan.

